Public Transport AppTest exercise for UNIT4 UX Center new Design Thinking approach to the inception, definition and execution of projects.
As part of a series of design exercises - intended to test our Design Thinking approach for new projects - my team had to come up with a Public Transport company, find their needs, create the persona of a relevant user and prototype a solution.
Inception
First of all, we had to find the principles of this company - and a slogan that represented it well.

The most voted principles were: Eco-friendly, affordable and accessible.


The user
There were several kinds of relevant users. We finally decided to choose the ticket collector and inspector.


Persona: ticket collector and inspector
With no constraints in mind, we imagined a dementor (a Harry Potter's fictional prison guard) as a hyper-controlling ticket collector and service inspector. The idea was to think big first, trying to avoid self-censorship, prejudices and bias.

In order to find a good solution, we need to know the main user frustrations. For our persona we chose:
- Dealing with tickets
- Avoiding and recovering from errors
- Tedious work reports
- Poor ticket design
- Tool issues

Solutions
Again, with no constraints we looked for high level solutions:
- Dealing with tickets → No tickets
- Avoiding errors → No errors
- Tedious reports → Automatically done
- Poor design → Follow Bauhaus rules
- Tool issues → Offline app
And afterwards we get real and propose final solutions:
- Dealing with tickets → Quick and easy check
- Avoiding errors → Bulletproof process
- Tedious reports → Events are recorded (check-ins, incidents, etc.)
- Poor design → Keep it simple
- Tool issues → Local storage & sync when online
Prototype





